Though times have moved on a great deal since the original Call of Duty and Medal of Honor games, to deny their impact on the gaming world or to shrug off their respective legacies as being just another thing of the past would be an error. Some of the greatest games in gaming history have been WWII-themed and viewed from the first-person perspective, so you can expect to see a return to many of these classic FPS games in this review article below.
The three perspectives of the Call of Duty single-player campaigns – Soviet, British, and the USA – showcase perfectly the origin elements almost every aspect that features in the current CoD games. The environments are well-designed, the battlefields are hectic, and the events cinematic – Black Ops III has all of these traits.
One is forced to forgive the downright hideous-looking graphics (compared to modern-day titles, anyhow) when one factors in the authentic look/sound/feel of the weapons, the frequently-dramatic events woven into the campaign(planes crashing near you, explosions taking place mere meters away), and the nostalgic feeling provided by the old-school health mechanics (medpacks are a must). Read our Call of Duty Review here.
Gearbox’s Brothers in Arms: Road to Hill 30 delivers a somewhat unique take on the WWII FPS genre, even in the face of stiff competition which is why it ranked 39th on Complex Best FPS List, we didn't reference IGN's because these days they slice their articles up into tiny pieces just to aggressively serve you adverts. The events that take place focus on the 102 and 82nd Airborne’s poorly-executed drop behind enemy lines and culminated in an epic battle at the titular Hill 30. The 7 days in which the game is set involve a lot of countryside, town, and village encounters.
What makes Hill 30 stand out from the crowd? Well, it’s got punishing health mechanics (a few shots can kill you very easily) and its squad mechanics easily set it apart from the competition. Its most distinguishing feature however, is that its events and environments are based on real-life characters and events that actually happened. Read our Brothers in Arms Road to Hill 30 Review here.
Allied Assault is one of the most dramatic and indeed cinematic WWII FPS shooters ever to be released and was recently covered by PC Gamer as . Even today, it is up there with the greats in terms of the sort of thrill-a-minute action it provides. The game relies on some excellent scripting, sublime level design, and a combination of well-composed music and a hell of a lot of gunfire.
The most memorable section of the game is of course the D-Day landings, presented in a hands-on way that simply hadn’t been done before and arguably hasn’t been matched since. The blood-soaked action on the Omaha Beach level, punctuated by relentless gunfire and the screams of fallen men, is one of the few sections of gameplay from any game that will likely stay with most for the rest of their gaming lives. Read our Medal of Honor: Allied Assault Review here.
Another Gearbox marvel, Earned in Blood is the follow to a well-received original. The new single-player story mode was a welcome chunk of content here, as was the inclusion of additional multiplayer missions and the ground-breaking cooperative game mode.
Just like the original, the distinguishing feature of Earned in Blood is the inclusion of squad-level mechanics that see you controlling your own fire and assault team as you fight your way through enemy strongholds in France. Read our Brothers in Arms 2 Earned in Blood Review here.
There’s nothing better than creeping around war-torn Germany as an American soldier tasked with intervening in the situation before A-Bomb technology falls in the hands of the pesky Soviets. It’s not the most solid of plots, but it sets up the scenarios as much as it needs to. From here, you are launched into a rather substantial single-player campaign that relies heavily on stealth and espionage and, if you manage to mess things up, some up-close shooting battles fought in the third-person (these issues are resolved somewhat in follow-ups Sniper Elite V2 and Sniper Elite III).
In fact, most of the game is played from the third-person perspective, at least when you’re navigating through the levels, anyhow. The true beauty of the game comes in the elaborate methods you must use to set up the best vantage points for sniping, however. You must utilise various areas such as burned-out and bombed buildings from which to peer through your scope and eliminate targets ranging from high-ranking officials to regular old soldiers. The realistic ballistics stand out here, with bullet drop and wind direction being taken into account if enabled in the menu. Nothing beats the slow-mo kill cam shots however – the camera follows your bullet from barrel to enemy, with visceral and gore-filled results. Read our Sniper Elite Review here.