» 3/11/08

New patch is out! Tons of bug fixes and tons of new content!

I also have a new and exciting project coming down the pipe. So stay tuned. And if you haven't gotten the patch for KE go download it now!


*** Older News***

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6/18/07

We are still working very hard on the patch. It keeps holding us back but it's very very close. I have been very busy working on some other projects as well, which is causing the minor delay. But rest assured, the massive patch is coming, and it will be amazing.

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5/28/07

I've been keeping busy with some of the final patch changes! Today is going to be a busy one, I'm adding 'hurt' modes to all the units in the game. Basically, when they get low on health, they will start to be cut, and bleed. They will have a few modes of this to really drive the point home. I'll post some pictures of it when I'm finished.

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5/26/07

Things have been moving along very well here. I've been working mainly on wonderful wonderful code changes. We are going to be entering another beta for the new 1.4 version of KE. If you would like to be part of it, feel free to send me an email at liberationgames@gmail.com and I will get you in! :)

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5/20/07

I kept moving along with the archer and finally completed the texture, check out the updated Archer Worklog.

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5/17/07

About half way done with the archer, check out the updated Archer Worklog.

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5/16/07

The next task to take on was to redo the archer. Check out the progress on the Archer Worklog.

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5/15/07

The bear is done! Animations and implementation into the game. I'm very happy with how he turned out! Check out the final addition to the Giant Flaming Bear Worklog.

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5/14/07

I decided to keep this news area for general announcements. I am now putting all of the day's work into worklogs so you can easily go back and check it out in an organized way. Today I worked on the bone structure and rigging for the GFB. It can be found in the updated Giant Flaming Bear Worklog.

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5/12/07

Today I made the texture for the GFB. Check out progress in the Giant Flaming Bear Worklog.

I was also toying with some ideas for the bear in the game. After talking with Kingdom Elemental's very talented voice artist Tony he came up with an amazing idea to have the bear poop out little flaming piles of crap and litter them about the battlefield. I'm still trying to decide if the little poops will have any effect on the heroes, but either way it should prove a wonderful experience.


» 5/10/07

Ok here's the deal. All the kids have been like "Where is Mr. Scott??
" Well rest assured my devoted followers I am still here. After a lot of hard work and far too many sushi excursions to be counted Kingdom Elemental was finally finished. So what have I been working on and where did I disappear to since that time? Patch of course! But I'm not a fan of those pussy ass "minor bug fix" patches. This is going to be a full-fledged feature patch! With tons of updates and maybe even....art updates!!! Egads I know, I just am that crazy.

Also, I'm now going to update my website daily to bi-daily letting you guys know much more about the development cycle of the game giving a much more up-close and personal view of how the game is made.

Also, keep in mind this game isn't made from some massive high-budget studios that insist on make the same lame crap we've seen a billion times. This game is by someone just like you! That means I listen to my fans, if you have an idea you are itching to see in Kingdom Elemental don't hesitate to send me an email (liberationgames@gmail.com) and if it's a good idea you might see it in the next version!